Digital

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Study of Benvenuto Cellini’s portrait of Cosimo l de’ Medici – Sculpted and rendered in Pixologic’s Zbrush

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Low poly character created in 3DSMax, Zbrush, Photoshop and Xnormal, rendered in Marmoset toolbag 2. This character was created with 3DTotal’s course with Alex Troufanov.

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Anatomy studies – Zbrush

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